9324-8702-5404 · Creator code: silentgrove · tracking since Aug 1, 2026
Total plays
2,142
Additive daily plays during Guff's observed period.
Total minutes
6,362 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
15
Peak observed Aug 5, 2026, 12:00 AM.
Average daily audience
214
Average observed daily unique players; not an all-time unique-user count.
Favorites
90
Favorites recorded across observed daily buckets.
Recommends
5
Recommendations recorded across observed daily buckets.
Observation window
Aug 1, 2026, 12:00 AM to Aug 8, 2026, 12:00 AM
Coverage
8/8 days · 100%
Days with public data
8
Privacy-floor days
0
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
-
Stored intraday buckets
0 hourly · 0 ten-minute
Global peak rank
#1177
Top 9.0% of 13027 observed islands
Category peak rank
#16
KPop Demon Hunters · 147 observed
Guff Momentum
41
Category median peak
3
P75 5 · P90 9
Global rank history
#1177
7 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. Compares the latest three observed daily peak-CCU values with the preceding four days, then adds acceleration when earlier history exists.
Peak CCU
9
Highest number of concurrent players during the day.
Plays
193
Session starts. One player can count multiple times.
Unique Players
152
Distinct players for the day.
Minutes Played
552 min
Total minutes across all players.
Avg Minutes / Player
3.6 min
Average session time per unique player. Day-grain only from Epic.
Favorites
3
Times players added the island to favorites that day.
Recommends
1
Times players recommended the island that day.
D1 Retention
1%
Share of players who came back the next day.
D7 Retention
0%
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
24
StrugglingAverage session time per player is short.
Few players return the next day.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays down -23% over 30 days
Plays decreased -23% from the first to latest public observation in this range.
Unique Players down -24% over 30 days
Unique Players decreased -24% from the first to latest public observation in this range.
Short sessions
Players average 3.6 minutes per session-day. Longer average sessions usually correlate with better retention.
Plays trending down over 30 days
The latest public observation is more than 5% below the first observation in the selected range.
Favorites / 1k players
19.7
favorites ÷ unique players × 1000
Recommends / 1k players
6.6
recommends ÷ unique players × 1000
Plays per player
1.27
plays ÷ unique players — replay appetite
Minutes per play
2.9 min
minutes played ÷ plays — average session length
D1 retention rate
1%
Next-day return rate as reported by Epic
D7 retention rate
0%
7-day return rate as reported by Epic
Retention gap (D1−D7)
1%
How much weekly loyalty falls off vs next-day loyalty
Countdown Crisis - Urban Chaos
5550-5488-5051 · theechristof
11
Peak
117
Plays
5.9m
Avg
DEMON HUNTERZ
8264-8078-7345 · kxta
7
Peak
12
Plays
5.7m
Avg
KPOP PLAYERS RED VS BLUE🔴🔵UPDATED
5156-7529-5093 · sebaxl
9
Peak
45
Plays
12.2m
Avg
CAT JUMP
2830-6401-1955 · the_default
6
Peak
66
Plays
6m
Avg
KPOP Replay
7498-1362-1391 · thiccnixie
7
Peak
38
Plays
9.1m
Avg
Red Chronicles: Hustle Over Motion
0301-8810-5377 · floydgravitygame
5
Peak
6
Plays
2.8m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Aug 8 | 9 | 193 | 152 | 552 | 3.6 | 3 | 1 | 1% | 0% | 19.7 | 1.27 |
| Aug 7 | 9 | 312 | 254 | 991 | 3.9 | 19 | 1 | 2% | 0% | 74.8 | 1.23 |
| Aug 6 | 7 | 242 | 203 | 747 | 3.7 | 13 | 0 | 1% | 0% | 64 | 1.19 |
| Aug 5 | 15 | 258 | 199 | 654 | 3.3 | 15 | - | 3% | 0% | 75.4 | 1.3 |
| Aug 4 | 9 | 315 | 249 | 958 | 3.9 | 11 | 1 | - | - | 44.2 | 1.27 |
| Aug 3 | 10 | 321 | 260 | 894 | 3.4 | 15 | - | 2% | 0% | 57.7 | 1.23 |
| Aug 2 | 8 | 250 | 196 | 790 | 4 | 6 | 2 | 1% | 0% | 30.6 | 1.28 |
| Aug 1 | 9 | 251 | 199 | 776 | 3.9 | 8 | - | 4% | 0% | 40.2 | 1.26 |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Aug 8, 2026, 6:54 PM
Latest snapshot day
Aug 8, 2026, 12:00 AM
Tracking since
Aug 1, 2026, 12:00 AM
Stored snapshots
8 day · 0 hourly · 0 ten-minute
Coverage
8/8 days · 100%
Days with data
8
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.