8665-0274-0812 · Creator code: jogolabs · tracking since Jul 24, 2026
Total plays
24
Additive daily plays during Guff's observed period.
Total minutes
189 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
3
Peak observed Jul 28, 2026, 12:00 AM.
Average daily audience
7.5
Average observed daily unique players; not an all-time unique-user count.
Favorites
1
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jul 24, 2026, 12:00 AM to Jul 31, 2026, 12:00 AM
Coverage
8/8 days · 100%
Days with public data
2
Privacy-floor days
6
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Daily history is active. Hourly tracking activates for watched, claimed-creator, or active maps; ten-minute tracking is reserved for high-traffic islands.
Global peak rank
#7918
Top 60.8% of 13027 observed islands
Category peak rank
#24
LEGO · 56 observed
Guff Momentum
-
Category median peak
2
P75 5 · P90 36.5
Global rank history
#7918
15 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
3
Highest number of concurrent players during the day.
Plays
12
Session starts. One player can count multiple times.
Unique Players
5
Distinct players for the day.
Minutes Played
128 min
Total minutes across all players.
Avg Minutes / Player
25.6 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
Low traffic / no public data
Share of players who came back the next day.
D7 Retention
Low traffic / no public data
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
43
DevelopingPlayers stay a long time per session.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Retention rate needs consecutive days of data above the privacy floor.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Peak CCU up 50% over 1 year
Peak CCU increased +50% from the first to latest public observation in this range.
Unique Players down -50% over 1 year
Unique Players decreased -50% from the first to latest public observation in this range.
Exceptional session length
Players average 25.6 minutes per session-day. That is a strong signal for a repeatable island.
6 of 8 stored days below the privacy floor
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
2.4
plays ÷ unique players — replay appetite
Minutes per play
10.7 min
minutes played ÷ plays — average session length
D1 retention rate
Insufficient public data
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
BUILD UP TYCOON🔝
8215-6160-2371 · omgp
3
Peak
6
Plays
31.8m
Avg
Brick Infinity Tower Tycoon
6100-5297-4348 · fortnitegamerok
3
Peak
7
Plays
18.9m
Avg
Paper io
2862-9247-0561 · jezzy
3
Peak
14
Plays
17.1m
Avg
NINJA BATTLEZ
6175-8223-5978 · punkcat
3
Peak
7
Plays
13.6m
Avg
PARKUR
7488-7093-2482 · dominik_morann
3
Peak
16
Plays
11.5m
Avg
HEROES TYCOON🦸
0324-1269-0837 · epic.maps
2
Peak
7
Plays
27m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jul 31 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 30 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 29 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 28 | 3 | 12 | 5 | 128 | 25.6 | 0 | 0 | - | - | 0 | 2.4 |
| Jul 27 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 26 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 25 | 2 | 12 | 10 | 61 | 6.1 | 1 | 0 | - | - | 100 | 1.2 |
| Jul 24 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jul 31, 2026, 12:54 PM
Latest snapshot day
Jul 31, 2026, 12:00 AM
Tracking since
Jul 24, 2026, 12:00 AM
Stored snapshots
8 day · 0 hourly · 0 ten-minute
Coverage
8/8 days · 100%
Days with data
2
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.