8254-3015-6986 · Creator code: xpunti · tracking since Jun 13, 2026
Total plays
6
Additive daily plays during Guff's observed period.
Total minutes
72 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
5
Peak observed Jun 20, 2026, 12:00 AM.
Average daily audience
6
Average observed daily unique players; not an all-time unique-user count.
Favorites
0
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jun 13, 2026, 12:00 AM to Jun 21, 2026, 12:00 AM
Coverage
9/9 days · 100%
Days with public data
1
Privacy-floor days
8
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
Aug 10, 2026, 5:24 AM
Stored intraday buckets
1075 hourly · 0 ten-minute
Global peak rank
#2361
Top 18.1% of 13027 observed islands
Category peak rank
#38
FALL GUYS · 171 observed
Guff Momentum
-
Category median peak
3
P75 5 · P90 17
Global rank history
#2361
56 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
5
Highest number of concurrent players during the day.
Plays
6
Session starts. One player can count multiple times.
Unique Players
6
Distinct players for the day.
Minutes Played
72 min
Total minutes across all players.
Avg Minutes / Player
12 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
0%
Share of players who came back the next day.
D7 Retention
0%
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
18
StrugglingPlayers stay a long time per session.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Strong session length
Players average 12.0 minutes per session-day. That is a strong signal for a repeatable island.
8 of 9 stored days below the privacy floor
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1
plays ÷ unique players — replay appetite
Minutes per play
12 min
minutes played ÷ plays — average session length
D1 retention rate
0%
Next-day return rate as reported by Epic
D7 retention rate
0%
7-day return rate as reported by Epic
Retention gap (D1−D7)
0%
How much weekly loyalty falls off vs next-day loyalty
ONLY DOWN, FALL GUYS! 👑
5287-2223-1481 · faretcool
5
Peak
7
Plays
13.3m
Avg
✨RANKED FALL GUYS MINIGAMES✨
6043-4167-0657 · itsgopex
5
Peak
16
Plays
10.1m
Avg
FallGuys_OnlyUp フォールガイズのオンリーアップ
9568-0068-2772 · kiiboo
5
Peak
9
Plays
13.6m
Avg
Fall Guys Red🟥 Vs Blue🟦
2669-7586-2223 · fluffybuilds
6
Peak
13
Plays
12.3m
Avg
⚽ FOOT GUYS - 🏆 League Football/Soccer
9026-9353-2041 · architect-x69
5
Peak
13
Plays
15.8m
Avg
Hex-A-Gone Unlimited
2214-7960-2047 · mediatoniclabs
6
Peak
38
Plays
11.1m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jun 21 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 20 | 5 | 6 | 6 | 72 | 12 | 0 | 0 | 0% | 0% | 0 | 1 |
| Jun 19 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 18 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 17 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 16 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 15 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 14 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 13 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jun 21, 2026, 6:30 PM
Latest snapshot day
Jun 21, 2026, 12:00 AM
Tracking since
Jun 13, 2026, 12:00 AM
Stored snapshots
9 day · 1075 hourly · 0 ten-minute
Coverage
9/9 days · 100%
Days with data
1
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.