6938-2738-7140 · Creator code: allweapons · tracking since Jun 13, 2026
Total plays
1,111
Additive daily plays during Guff's observed period.
Total minutes
17.1k min
Additive player-minutes during Guff's observed period.
Observed peak CCU
116
Peak observed Jun 15, 2026, 12:00 AM.
Average daily audience
123.5
Average observed daily unique players; not an all-time unique-user count.
Favorites
70
Favorites recorded across observed daily buckets.
Recommends
24
Recommendations recorded across observed daily buckets.
Observation window
Jun 13, 2026, 12:00 AM to Jul 26, 2026, 12:00 AM
Coverage
17/44 days · 38.6%
Days with public data
8
Privacy-floor days
9
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Daily history is active. Hourly tracking activates for watched, claimed-creator, or active maps; ten-minute tracking is reserved for high-traffic islands.
Global peak rank
#5418
Top 41.6% of 13027 observed islands
Category peak rank
#85
FALL GUYS · 171 observed
Guff Momentum
9
Category median peak
3
P75 5 · P90 17
Global rank history
#5418
56 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. Compares the latest three observed daily peak-CCU values with the preceding four days, then adds acceleration when earlier history exists.
Peak CCU
3
Highest number of concurrent players during the day.
Plays
9
Session starts. One player can count multiple times.
Unique Players
7
Distinct players for the day.
Minutes Played
103 min
Total minutes across all players.
Avg Minutes / Player
14.7 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
6%
Share of players who came back the next day.
D7 Retention
0%
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
28
DevelopingPlayers stay a long time per session.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays down -65% over 30 days
Plays decreased -65% from the first to latest public observation in this range.
Peak CCU down -50% over 30 days
Peak CCU decreased -50% from the first to latest public observation in this range.
Unique Players down -70% over 30 days
Unique Players decreased -70% from the first to latest public observation in this range.
Strong session length
Players average 14.7 minutes per session-day. That is a strong signal for a repeatable island.
Plays trending down over 30 days
The latest public observation is more than 5% below the first observation in the selected range.
9 of 17 stored days below the privacy floor
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.29
plays ÷ unique players — replay appetite
Minutes per play
11.4 min
minutes played ÷ plays — average session length
D1 retention rate
6%
Next-day return rate as reported by Epic
D7 retention rate
0%
7-day return rate as reported by Epic
Retention gap (D1−D7)
6%
How much weekly loyalty falls off vs next-day loyalty
OBBY PARKOUR FUN ⭐
0477-6744-6986 · lucas5
3
Peak
7
Plays
15.6m
Avg
GUESS CORRECT LOGOS 🔍 MUSIC
8740-9156-8260 · ogmapsonly
3
Peak
6
Plays
15.8m
Avg
GUESS THE BRAINROT QUIZ 🔊 FUNNY MEME
0621-6220-1078 · tony4k
3
Peak
9
Plays
14.1m
Avg
GUESS CORRECT LOGO
4591-1259-8582 · allweapons
3
Peak
6
Plays
14.5m
Avg
FALL GUYS THE JUMP ROPE ⭐
7794-9420-9603 · nest
3
Peak
35
Plays
12m
Avg
BOUNG IMPOSIBLE BUTTON | AFK
3401-6367-1171 · fali
3
Peak
60
Plays
14.5m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jul 26 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 25 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 24 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 23 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 22 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 21 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 20 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 19 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 21 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 20 | 3 | 9 | 7 | 103 | 14.7 | 0 | 0 | 6% | 0% | 0 | 1.29 |
| Jun 19 | 4 | 27 | 24 | 330 | 13.8 | 0 | 0 | 7% | 1% | 0 | 1.13 |
| Jun 18 | 4 | 35 | 31 | 456 | 14.7 | 2 | 0 | 7% | - | 64.5 | 1.13 |
| Jun 17 | 20 | 232 | 192 | 3,785 | 19.7 | 14 | 6 | 10% | - | 72.9 | 1.21 |
| Jun 16 | 24 | 545 | 485 | 8,306 | 17.1 | 41 | 11 | 0% | - | 84.5 | 1.12 |
| Jun 15 | 116 | 222 | 216 | 3,566 | 16.5 | 10 | 5 | 9% | - | 46.3 | 1.03 |
| Jun 14 | 3 | 15 | 10 | 236 | 23.6 | 0 | 0 | 11% | - | 0 | 1.5 |
| Jun 13 | 6 | 26 | 23 | 344 | 15 | 3 | 2 | 7% | - | 130.4 | 1.13 |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jul 26, 2026, 3:27 PM
Latest snapshot day
Jul 26, 2026, 12:00 AM
Tracking since
Jun 13, 2026, 12:00 AM
Stored snapshots
17 day · 0 hourly · 0 ten-minute
Coverage
17/44 days · 38.6%
Days with data
8
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.