5940-6998-6173 · Creator code: lalazinha123 · tracking since Jun 14, 2026
Total plays
533
Additive daily plays during Guff's observed period.
Total minutes
10.3k min
Additive player-minutes during Guff's observed period.
Observed peak CCU
16
Peak observed Jun 14, 2026, 12:00 AM.
Average daily audience
45
Average observed daily unique players; not an all-time unique-user count.
Favorites
30
Favorites recorded across observed daily buckets.
Recommends
6
Recommendations recorded across observed daily buckets.
Observation window
Jun 14, 2026, 12:00 AM to Jul 19, 2026, 12:00 AM
Coverage
16/36 days · 44.4%
Days with public data
10
Privacy-floor days
6
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Daily history is active. Hourly tracking activates for watched, claimed-creator, or active maps; ten-minute tracking is reserved for high-traffic islands.
Global peak rank
#3999
Top 30.7% of 13027 observed islands
Category peak rank
#108
TMNT · 284 observed
Guff Momentum
15
Category median peak
3
P75 5 · P90 8
Global rank history
#3999
55 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. Compares the latest three observed daily peak-CCU values with the preceding four days, then adds acceleration when earlier history exists.
Peak CCU
4
Highest number of concurrent players during the day.
Plays
8
Session starts. One player can count multiple times.
Unique Players
8
Distinct players for the day.
Minutes Played
174 min
Total minutes across all players.
Avg Minutes / Player
21.8 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
0%
Share of players who came back the next day.
D7 Retention
0%
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
31
DevelopingPlayers stay a long time per session.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays down -89% over 30 days
Plays decreased -89% from the first to latest public observation in this range.
Peak CCU down -75% over 30 days
Peak CCU decreased -75% from the first to latest public observation in this range.
Unique Players down -88% over 30 days
Unique Players decreased -88% from the first to latest public observation in this range.
Exceptional session length
Players average 21.8 minutes per session-day. That is a strong signal for a repeatable island.
Plays trending down over 30 days
The latest public observation is more than 5% below the first observation in the selected range.
6 of 16 stored days below the privacy floor
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1
plays ÷ unique players — replay appetite
Minutes per play
21.8 min
minutes played ÷ plays — average session length
D1 retention rate
0%
Next-day return rate as reported by Epic
D7 retention rate
0%
7-day return rate as reported by Epic
Retention gap (D1−D7)
0%
How much weekly loyalty falls off vs next-day loyalty
OG 1V1 A
7697-4797-2769 · 1v1v1.1v1v1
4
Peak
22
Plays
18.9m
Avg
TMNT DRIVING MEGA RAMP * ALL WEAPONS
6398-4446-8449 · borgestt
4
Peak
5
Plays
19m
Avg
TMNT BLUE X RED
1239-8458-7346 · falamaxo4
4
Peak
10
Plays
26.8m
Avg
MEGA RAMP ROAD
0556-7670-7589 · studiotx3
4
Peak
6
Plays
26.6m
Avg
1v1📝
6168-3953-8252 · rqin
5
Peak
8
Plays
21.6m
Avg
TMNT - SUPER CAR
1257-7017-1483 · la_studios
4
Peak
5
Plays
16.4m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jul 19 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 18 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 17 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 16 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 15 | 4 | 8 | 8 | 174 | 21.8 | 0 | 0 | 0% | 0% | 0 | 1 |
| Jul 14 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 13 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 12 | 2 | 7 | 6 | 125 | 20.8 | 0 | 0 | 0% | 0% | 0 | 1.17 |
| Jun 21 | 6 | 22 | 22 | 374 | 17 | 0 | 0 | 8% | 0% | 0 | 1 |
| Jun 20 | 6 | 58 | 43 | 1,289 | 30 | 2 | 0 | 6% | - | 46.5 | 1.35 |
| Jun 19 | 12 | 84 | 64 | 1,460 | 22.8 | 6 | 3 | 10% | - | 93.8 | 1.31 |
| Jun 18 | 10 | 70 | 53 | 1,607 | 30.3 | 6 | 2 | 9% | 0% | 113.2 | 1.32 |
| Jun 17 | 10 | 75 | 69 | 1,399 | 20.3 | 4 | 0 | 7% | 0% | 58 | 1.09 |
| Jun 16 | 9 | 86 | 76 | 1,509 | 19.9 | 5 | 1 | 3% | 0% | 65.8 | 1.13 |
| Jun 15 | 7 | 51 | 43 | 700 | 16.3 | 1 | 0 | 0% | 0% | 23.3 | 1.19 |
| Jun 14 | 16 | 72 | 66 | 1,694 | 25.7 | 6 | 0 | - | 0% | 90.9 | 1.09 |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jul 19, 2026, 11:42 PM
Latest snapshot day
Jul 19, 2026, 12:00 AM
Tracking since
Jun 14, 2026, 12:00 AM
Stored snapshots
16 day · 703 hourly · 0 ten-minute
Coverage
16/36 days · 44.4%
Days with data
10
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.