4575-0868-3608 · Creator code: kivxnn · tracking since Jul 23, 2026
Total plays
130
Additive daily plays during Guff's observed period.
Total minutes
2,377 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
12
Peak observed Jul 27, 2026, 12:00 AM.
Average daily audience
53.5
Average observed daily unique players; not an all-time unique-user count.
Favorites
19
Favorites recorded across observed daily buckets.
Recommends
2
Recommendations recorded across observed daily buckets.
Observation window
Jul 23, 2026, 12:00 AM to Jul 30, 2026, 12:00 AM
Coverage
8/8 days · 100%
Days with public data
2
Privacy-floor days
6
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
Aug 13, 2026, 11:54 AM
Stored intraday buckets
144 hourly · 0 ten-minute
Global peak rank
#876
Top 6.7% of 13027 observed islands
Category peak rank
#26
Star Wars · 231 observed
Guff Momentum
-
Category median peak
3
P75 4 · P90 15
Global rank history
#876
17 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
All stored periods are below Epic's 5-unique-player privacy floor. Low traffic or insufficient public data — not zero.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
–
Insufficient dataAll stored periods are below Epic's 5-unique-player privacy floor, so no health signals can be computed.
Insufficient public data. The score will appear once the island clears Epic's privacy threshold.
Metrics hidden by Epic's privacy floor
Every stored period is below Epic's 5-unique-player threshold, so the official API returns no values. Tracking continues; data appears as soon as the island clears the floor.
Favorites / 1k players
Insufficient public data
favorites ÷ unique players × 1000
Recommends / 1k players
Insufficient public data
recommends ÷ unique players × 1000
Plays per player
Insufficient public data
plays ÷ unique players — replay appetite
Minutes per play
Insufficient public data
minutes played ÷ plays — average session length
D1 retention rate
Insufficient public data
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
FIRST PERSON GUN GAME 🎯 ONE SHOT
3670-7435-0908 · jogolabs
13
Peak
98
Plays
22.3m
Avg
STAR WARS ROGUELIKE: REBELLION
2413-0599-1361 · gauntlet
15
Peak
249
Plays
24.6m
Avg
STAR WARS SURVIVAL DRIVE
5959-8994-1493 · parkourgoat
9
Peak
90
Plays
24.8m
Avg
STAR WARS BREAKOUT [ROGUELIKE]
0301-1593-0449 · coremaps
10
Peak
95
Plays
35.8m
Avg
Star Wars Drive FFA
1524-2991-0978 · glicho
20
Peak
58
Plays
25.8m
Avg
100 bots
7026-8339-7922 · agent_peely
8
Peak
102
Plays
30.1m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jul 30 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 29 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jul 30, 2026, 5:53 AM
Latest snapshot day
Jul 30, 2026, 12:00 AM
Tracking since
Jul 23, 2026, 12:00 AM
Stored snapshots
8 day · 144 hourly · 0 ten-minute
Coverage
8/8 days · 100%
Days with data
2
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.