4344-0243-6567 · Creator code: trility · tracking since Jun 14, 2026
Total plays
570
Additive daily plays during Guff's observed period.
Total minutes
2,443 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
7
Peak observed Jun 17, 2026, 12:00 AM.
Average daily audience
24.5
Average observed daily unique players; not an all-time unique-user count.
Favorites
18
Favorites recorded across observed daily buckets.
Recommends
1
Recommendations recorded across observed daily buckets.
Observation window
Jun 14, 2026, 12:00 AM to Aug 14, 2026, 12:00 AM
Coverage
16/62 days · 25.8%
Days with public data
16
Privacy-floor days
0
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Daily history is active. Hourly tracking activates for watched, claimed-creator, or active maps; ten-minute tracking is reserved for high-traffic islands.
Global peak rank
#6364
Top 48.9% of 13027 observed islands
Category peak rank
#26
Rocket Racing · 68 observed
Guff Momentum
6
Category median peak
3
P75 3 · P90 5
Global rank history
#6364
55 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. Compares the latest three observed daily peak-CCU values with the preceding four days, then adds acceleration when earlier history exists.
Peak CCU
3
Highest number of concurrent players during the day.
Plays
19
Session starts. One player can count multiple times.
Unique Players
18
Distinct players for the day.
Minutes Played
81 min
Total minutes across all players.
Avg Minutes / Player
4.5 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
Low traffic / no public data
Share of players who came back the next day.
D7 Retention
Low traffic / no public data
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
13
StrugglingAverage session time per player is short.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Retention rate needs consecutive days of data above the privacy floor.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays down -60% over 30 days
Plays decreased -60% from the first to latest public observation in this range.
Unique Players down -40% over 30 days
Unique Players decreased -40% from the first to latest public observation in this range.
Moderate session length
Players average 4.5 minutes per session-day. Longer average sessions usually correlate with better retention.
Plays trending down over 30 days
The latest public observation is more than 5% below the first observation in the selected range.
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.06
plays ÷ unique players — replay appetite
Minutes per play
4.3 min
minutes played ÷ plays — average session length
D1 retention rate
Insufficient public data
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
ROCKET RACING LEAGUE
6056-3345-6642 · ponant
3
Peak
7
Plays
4.4m
Avg
FORTSCAR NASCAR RACE
7312-4984-7825 · elkite
3
Peak
17
Plays
4.6m
Avg
🌈FUNNY OBBY CAR👑
6016-5245-4257 · bulka2002
3
Peak
9
Plays
5m
Avg
UNLIMITED BOOSTER TUNNEL 🚀
1877-0272-9291 · gbzn
3
Peak
5
Plays
4.8m
Avg
🚽 Skibidi Toilet Race 🧻
2679-8280-5956 · boombabear99
3
Peak
11
Plays
5.8m
Avg
RAINBOW MEGA RAMP
1478-8798-6860 · pokegg
3
Peak
6
Plays
5.8m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Aug 14 | 3 | 19 | 18 | 81 | 4.5 | 0 | 0 | - | - | 0 | 1.06 |
| Aug 13 | 2 | 11 | 9 | 42 | 4.7 | - | 0 | - | - | - | 1.22 |
| Aug 12 | 3 | 42 | 27 | 215 | 8 | 2 | 0 | - | - | 74.1 | 1.56 |
| Aug 11 | 4 | 33 | 27 | 138 | 5.1 | 2 | 0 | - | - | 74.1 | 1.22 |
| Aug 10 | 5 | 34 | 27 | 158 | 5.9 | 1 | 0 | - | - | 37 | 1.26 |
| Aug 9 | 7 | 43 | 26 | 205 | 7.9 | 4 | 0 | - | - | 153.8 | 1.65 |
| Aug 8 | 4 | 34 | 24 | 149 | 6.2 | 0 | 0 | - | - | 0 | 1.42 |
| Aug 7 | 2 | 42 | 27 | 175 | 6.5 | - | 0 | - | - | - | 1.56 |
| Jun 21 | 4 | 33 | 28 | 132 | 4.7 | 1 | 0 | - | - | 35.7 | 1.18 |
| Jun 20 | 3 | 19 | 14 | 54 | 3.9 | 0 | 1 | - | - | 0 | 1.36 |
| Jun 19 | 3 | 29 | 18 | 128 | 7.1 | 1 | 0 | - | - | 55.6 | 1.61 |
| Jun 18 | 5 | 60 | 40 | 271 | 6.8 | 3 | 0 | - | - | 75 | 1.5 |
| Jun 17 | 7 | 38 | 21 | 161 | 7.7 | 1 | 0 | - | - | 47.6 | 1.81 |
| Jun 16 | 3 | 35 | 24 | 146 | 6.1 | 1 | 0 | - | - | 41.7 | 1.46 |
| Jun 15 | 6 | 50 | 32 | 220 | 6.9 | 0 | 0 | - | - | 0 | 1.56 |
| Jun 14 | 3 | 48 | 30 | 168 | 5.6 | 2 | 0 | - | - | 66.7 | 1.6 |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Updated within the last 24 hours
Last fetched
Aug 14, 2026, 12:54 PM
Latest snapshot day
Aug 14, 2026, 12:00 AM
Tracking since
Jun 14, 2026, 12:00 AM
Stored snapshots
16 day · 0 hourly · 0 ten-minute
Coverage
16/62 days · 25.8%
Days with data
16
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.