4154-6226-8306 · Creator code: bumpjumpergames · tracking since Jun 18, 2026
Total plays
12
Additive daily plays during Guff's observed period.
Total minutes
135 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
3
Peak observed Jun 24, 2026, 12:00 AM.
Average daily audience
10
Average observed daily unique players; not an all-time unique-user count.
Favorites
0
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jun 18, 2026, 12:00 AM to Jun 25, 2026, 12:00 AM
Coverage
8/8 days · 100%
Days with public data
1
Privacy-floor days
7
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Daily history is active. Hourly tracking activates for watched, claimed-creator, or active maps; ten-minute tracking is reserved for high-traffic islands.
Global peak rank
#6678
Top 51.3% of 13027 observed islands
Category peak rank
#111
Star Wars · 231 observed
Guff Momentum
-
Category median peak
3
P75 4 · P90 15
Global rank history
#6678
51 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
3
Highest number of concurrent players during the day.
Plays
12
Session starts. One player can count multiple times.
Unique Players
10
Distinct players for the day.
Minutes Played
135 min
Total minutes across all players.
Avg Minutes / Player
13.5 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
Low traffic / no public data
Share of players who came back the next day.
D7 Retention
0%
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
31
DevelopingPlayers stay a long time per session.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Retention rate needs consecutive days of data above the privacy floor.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Strong session length
Players average 13.5 minutes per session-day. That is a strong signal for a repeatable island.
7 of 8 stored days below the privacy floor
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.2
plays ÷ unique players — replay appetite
Minutes per play
11.3 min
minutes played ÷ plays — average session length
D1 retention rate
Insufficient public data
Next-day return rate as reported by Epic
D7 retention rate
0%
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
Siege of the Imperial Remnant
6058-4830-9280 · 164726j
3
Peak
5
Plays
12m
Avg
🚗 SPRINGWOOD DRIVE 🚗
0078-9903-4605 · hytale
3
Peak
11
Plays
13.5m
Avg
BLITZ FFA - ALL GUNS & RIDES
7645-7280-4308 · bxrdfn
3
Peak
8
Plays
14.5m
Avg
TILTED STAR WARS 🏆 99 BOTS ROYALE
1116-7765-9076 · nldevs
3
Peak
12
Plays
14.7m
Avg
Tatooine Cantina Tycoon
6455-6669-7936 · squaregames
3
Peak
22
Plays
14.9m
Avg
STAR WARS ULTRA RVB RED VS BLUE 🔴🔵
1531-2520-9284 · sonic7
3
Peak
14
Plays
10m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jun 25 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 24 | 3 | 12 | 10 | 135 | 13.5 | 0 | 0 | - | 0% | 0 | 1.2 |
| Jun 23 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 22 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 21 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 20 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 19 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 18 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jun 25, 2026, 11:41 PM
Latest snapshot day
Jun 25, 2026, 12:00 AM
Tracking since
Jun 18, 2026, 12:00 AM
Stored snapshots
8 day · 0 hourly · 0 ten-minute
Coverage
8/8 days · 100%
Days with data
1
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.