3906-9789-5062 · Creator code: playbyte2.0 · tracking since Jun 14, 2026
10
Latest public observation
2.6 min
Latest public observation
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
5
StrugglingAverage session time per player is short.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays up 133% over 1 year
Plays increased +133% from the first to latest public observation in this range.
Peak CCU up 200% over 1 year
Peak CCU increased +200% from the first to latest public observation in this range.
Unique Players up 100% over 1 year
Unique Players increased +100% from the first to latest public observation in this range.
Short sessions
Players average 2.6 minutes per session-day. Longer average sessions usually correlate with better retention.