3906-9789-5062 · Creator code: playbyte2.0 · tracking since Jun 14, 2026
Total plays
20
Additive daily plays during Guff's observed period.
Total minutes
262 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
6
Peak observed Jul 14, 2026, 12:00 AM.
Average daily audience
7.5
Average observed daily unique players; not an all-time unique-user count.
Favorites
0
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jun 14, 2026, 12:00 AM to Jul 19, 2026, 12:00 AM
Coverage
16/36 days · 44.4%
Days with public data
2
Privacy-floor days
14
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
Aug 10, 2026, 6:24 AM
Stored intraday buckets
335 hourly · 0 ten-minute
Global peak rank
#1866
Top 14.3% of 13027 observed islands
Category peak rank
#27
SQUID GAME · 100 observed
Guff Momentum
-
Category median peak
3
P75 6 · P90 22.2
Global rank history
#1866
55 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
All stored periods are below Epic's 5-unique-player privacy floor. Low traffic or insufficient public data — not zero.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
–
Insufficient dataAll stored periods are below Epic's 5-unique-player privacy floor, so no health signals can be computed.
Insufficient public data. The score will appear once the island clears Epic's privacy threshold.
Metrics hidden by Epic's privacy floor
Every stored period is below Epic's 5-unique-player threshold, so the official API returns no values. Tracking continues; data appears as soon as the island clears the floor.
Favorites / 1k players
Insufficient public data
favorites ÷ unique players × 1000
Recommends / 1k players
Insufficient public data
recommends ÷ unique players × 1000
Plays per player
Insufficient public data
plays ÷ unique players — replay appetite
Minutes per play
Insufficient public data
minutes played ÷ plays — average session length
D1 retention rate
Insufficient public data
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
🌈COLOR SWITCH GAME
4142-5986-5192 · vivivivi
5
Peak
5
Plays
3.4m
Avg
SQUAD GAMES
5593-2116-6715 · eg9ite
4
Peak
9
Plays
2.1m
Avg
SquidGame X PropHunt 2
0764-4521-5282 · adityaa
4
Peak
9
Plays
2.1m
Avg
Sky Squid Game
1843-1896-8351 · domon144fps
5
Peak
12
Plays
5.7m
Avg
STEAL THE Squd |ماب السرقة الحبار 🔥
3898-3756-6492 · r28
6
Peak
95
Plays
13.3m
Avg
Blender Derby: Squid Game Edition
6066-5862-8460 · rajan
6
Peak
16
Plays
11.4m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jul 19 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 18 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jul 19, 2026, 3:42 PM
Latest snapshot day
Jul 19, 2026, 12:00 AM
Tracking since
Jun 14, 2026, 12:00 AM
Stored snapshots
16 day · 335 hourly · 0 ten-minute
Coverage
16/36 days · 44.4%
Days with data
2
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.