3704-8424-1950 · Creator code: sasavot · tracking since Jun 6, 2026
Total plays
3,059
Additive daily plays during Guff's observed period.
Total minutes
32.1k min
Additive player-minutes during Guff's observed period.
Observed peak CCU
37
Peak observed Jun 16, 2026, 12:00 AM.
Average daily audience
280.8
Average observed daily unique players; not an all-time unique-user count.
Favorites
242
Favorites recorded across observed daily buckets.
Recommends
37
Recommendations recorded across observed daily buckets.
Observation window
Jun 6, 2026, 12:00 AM to Jun 21, 2026, 12:00 AM
Coverage
16/16 days · 100%
Days with public data
10
Privacy-floor days
6
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
Aug 9, 2026, 3:54 AM
Stored intraday buckets
1063 hourly · 0 ten-minute
Global peak rank
#610
Top 4.7% of 12858 observed islands
Category peak rank
#13
SQUID GAME · 98 observed
Guff Momentum
28
Category median peak
3
P75 6 · P90 24.6
Global rank history
#610
56 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. Compares the latest three observed daily peak-CCU values with the preceding four days, then adds acceleration when earlier history exists.
Peak CCU
18
Highest number of concurrent players during the day.
Plays
285
Session starts. One player can count multiple times.
Unique Players
259
Distinct players for the day.
Minutes Played
3,054 min
Total minutes across all players.
Avg Minutes / Player
11.8 min
Average session time per unique player. Day-grain only from Epic.
Favorites
16
Times players added the island to favorites that day.
Recommends
2
Times players recommended the island that day.
D1 Retention
4%
Share of players who came back the next day.
D7 Retention
0%
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
49
DevelopingPlayers actively favorite and recommend this island.
Few players return the next day.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays up 313% over all stored history
Plays increased +313% from the first to latest public observation in this range.
Peak CCU up 13% over all stored history
Peak CCU increased +13% from the first to latest public observation in this range.
Unique Players up 287% over all stored history
Unique Players increased +287% from the first to latest public observation in this range.
Strong session length
Players average 11.8 minutes per session-day. That is a strong signal for a repeatable island.
Players favorite this island at a high rate
61.8 favorites per 1,000 unique players and 7.7 recommends per 1,000.
Plays trending up over all stored history
The latest public observation is more than 5% above the first observation in the selected range.
Favorites / 1k players
61.8
favorites ÷ unique players × 1000
Recommends / 1k players
7.7
recommends ÷ unique players × 1000
Plays per player
1.1
plays ÷ unique players — replay appetite
Minutes per play
10.7 min
minutes played ÷ plays — average session length
D1 retention rate
4%
Next-day return rate as reported by Epic
D7 retention rate
0%
7-day return rate as reported by Epic
Retention gap (D1−D7)
4%
How much weekly loyalty falls off vs next-day loyalty
Greasy PropHunt SquidGame!
2327-6870-0360 · adityaa
15
Peak
184
Plays
9.8m
Avg
2v2 GO GOATED
8594-4573-0902 · chaoslabs
13
Peak
127
Plays
11.9m
Avg
RED VS BLUE 🔴🔵 SQUID MINIGAMES 🦑
2720-5344-3341 · nldevs
17
Peak
132
Plays
18.2m
Avg
🚨DRIFT ROAD BATTLE
4782-6995-8262 · superboot
20
Peak
264
Plays
18.5m
Avg
CRAZY PARKOUR 400+
5451-7930-7863 · rubzenz
21
Peak
180
Plays
18.6m
Avg
Catch And Tame
9303-3593-3987 · retracgames
16
Peak
67
Plays
6.4m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jun 21 | 18 | 285 | 259 | 3,054 | 11.8 | 16 | 2 | 4% | 0% | 61.8 | 1.1 |
| Jun 20 | 16 | 253 | 233 | 2,070 | 8.9 | 17 | 2 | 3% | 0% | 73 | 1.09 |
| Jun 19 | 16 | 270 | 250 | 2,815 | 11.3 | 19 | 4 | 4% | - | 76 | 1.08 |
| Jun 18 | 14 | 212 | 188 | 2,699 | 14.4 | 17 | 1 | 2% | - | 90.4 | 1.13 |
| Jun 17 | 24 | 354 | 312 | 3,725 | 11.9 | 33 | 4 | 3% | - | 105.8 | 1.13 |
| Jun 16 | 37 | 469 | 439 | 5,383 | 12.3 | 34 | 5 | 3% | - | 77.4 | 1.07 |
| Jun 15 | 21 | 295 | 275 | 2,831 | 10.3 | 27 | 3 | 3% | - | 98.2 | 1.07 |
| Jun 14 | 25 | 369 | 341 | 3,934 | 11.5 | 31 | 5 | 3% | - | 90.9 | 1.08 |
| Jun 13 | 25 | 483 | 444 | 4,842 | 10.9 | 39 | 9 | - | - | 87.8 | 1.09 |
| Jun 12 | 16 | 69 | 67 | 760 | 11.3 | 9 | 2 | - | - | 134.3 | 1.03 |
| Jun 11 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 10 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 9 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 8 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 7 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 6 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jun 21, 2026, 8:15 PM
Latest snapshot day
Jun 21, 2026, 12:00 AM
Tracking since
Jun 6, 2026, 12:00 AM
Stored snapshots
16 day · 1063 hourly · 0 ten-minute
Coverage
16/16 days · 100%
Days with data
10
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.