3311-7181-3418 · Creator code: maximopiu18 · tracking since Jun 14, 2026
Total plays
30
Additive daily plays during Guff's observed period.
Total minutes
409 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
8
Peak observed Jun 14, 2026, 12:00 AM.
Average daily audience
14.5
Average observed daily unique players; not an all-time unique-user count.
Favorites
4
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jun 14, 2026, 12:00 AM to Aug 4, 2026, 12:00 AM
Coverage
16/52 days · 30.8%
Days with public data
2
Privacy-floor days
14
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
Aug 12, 2026, 4:24 PM
Stored intraday buckets
1065 hourly · 0 ten-minute
Global peak rank
#1880
Top 14.4% of 13027 observed islands
Category peak rank
#38
Star Wars · 231 observed
Guff Momentum
-
Category median peak
3
P75 4 · P90 15
Global rank history
#1880
55 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
6
Highest number of concurrent players during the day.
Plays
11
Session starts. One player can count multiple times.
Unique Players
10
Distinct players for the day.
Minutes Played
153 min
Total minutes across all players.
Avg Minutes / Player
15.3 min
Average session time per unique player. Day-grain only from Epic.
Favorites
2
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
0%
Share of players who came back the next day.
D7 Retention
Low traffic / no public data
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
44
DevelopingPlayers stay a long time per session.
Players actively favorite and recommend this island.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays down -42% over 1 year
Plays decreased -42% from the first to latest public observation in this range.
Peak CCU down -25% over 1 year
Peak CCU decreased -25% from the first to latest public observation in this range.
Unique Players down -47% over 1 year
Unique Players decreased -47% from the first to latest public observation in this range.
Strong session length
Players average 15.3 minutes per session-day. That is a strong signal for a repeatable island.
Players favorite this island at a high rate
200.0 favorites per 1,000 unique players and 0.0 recommends per 1,000.
Plays trending down over 1 year
The latest public observation is more than 5% below the first observation in the selected range.
Favorites / 1k players
200
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.1
plays ÷ unique players — replay appetite
Minutes per play
13.9 min
minutes played ÷ plays — average session length
D1 retention rate
0%
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
HORDE RUSH
5504-0318-7506 · mrshis
7
Peak
26
Plays
15.2m
Avg
STARWARS TRICKSHOT PARKOUR🎯100+LEVELSS
5409-5003-9944 · ryclo
6
Peak
31
Plays
16.4m
Avg
rvb red vs blue 1
6860-1956-9152 · box-fight
5
Peak
17
Plays
14.7m
Avg
LIGHTSABER DUEL FFA - Star Wars FFA
3488-2278-6085 · jorgeisaac115
6
Peak
9
Plays
10.8m
Avg
CITY AND CARS
3206-2623-7930 · ejsu
5
Peak
14
Plays
16.9m
Avg
Rockets VS Vehicles🚀
2310-4620-5659 · 2xvoid
7
Peak
28
Plays
17.8m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Aug 4 | - | - | - | - | - | - | - | - | - | - | - |
| Aug 3 | - | - | - | - | - | - | - | - | - | - | - |
| Aug 2 | - | - | - | - | - | - | - | - | - | - | - |
| Aug 1 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 31 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 30 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 29 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 28 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 21 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 20 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 19 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 18 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 17 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 16 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 15 | 6 | 11 | 10 | 153 | 15.3 | 2 | 0 | 0% | - | 200 | 1.1 |
| Jun 14 | 8 | 19 | 19 | 256 | 13.5 | 2 | 0 | - | - | 105.3 | 1 |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Aug 4, 2026, 10:54 AM
Latest snapshot day
Aug 4, 2026, 12:00 AM
Tracking since
Jun 14, 2026, 12:00 AM
Stored snapshots
16 day · 1065 hourly · 0 ten-minute
Coverage
16/52 days · 30.8%
Days with data
2
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.