3107-8132-1675 · Creator code: sunqur · tracking since Jun 22, 2026
Total plays
11
Additive daily plays during Guff's observed period.
Total minutes
127 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
4
Peak observed Jun 28, 2026, 12:00 AM.
Average daily audience
8
Average observed daily unique players; not an all-time unique-user count.
Favorites
2
Favorites recorded across observed daily buckets.
Recommends
1
Recommendations recorded across observed daily buckets.
Observation window
Jun 22, 2026, 12:00 AM to Jun 29, 2026, 12:00 AM
Coverage
8/8 days · 100%
Days with public data
1
Privacy-floor days
7
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Daily history is active. Hourly tracking activates for watched, claimed-creator, or active maps; ten-minute tracking is reserved for high-traffic islands.
Global peak rank
#4356
Top 33.4% of 13027 observed islands
Category peak rank
#40
SQUID GAME · 100 observed
Guff Momentum
-
Category median peak
3
P75 6 · P90 22.2
Global rank history
#4356
47 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
4
Highest number of concurrent players during the day.
Plays
11
Session starts. One player can count multiple times.
Unique Players
8
Distinct players for the day.
Minutes Played
127 min
Total minutes across all players.
Avg Minutes / Player
15.9 min
Average session time per unique player. Day-grain only from Epic.
Favorites
2
Times players added the island to favorites that day.
Recommends
1
Times players recommended the island that day.
D1 Retention
0%
Share of players who came back the next day.
D7 Retention
Low traffic / no public data
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
45
DevelopingPlayers stay a long time per session.
Players actively favorite and recommend this island.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Strong session length
Players average 15.9 minutes per session-day. That is a strong signal for a repeatable island.
Players favorite this island at a high rate
250.0 favorites per 1,000 unique players and 125.0 recommends per 1,000.
1 of 2 stored days below the privacy floor
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.
Favorites / 1k players
250
favorites ÷ unique players × 1000
Recommends / 1k players
125
recommends ÷ unique players × 1000
Plays per player
1.38
plays ÷ unique players — replay appetite
Minutes per play
11.5 min
minutes played ÷ plays — average session length
D1 retention rate
0%
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
[RED🔴] Rainbow Hide and Seek Squid Game
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Peak
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Plays
17.8m
Avg
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4
Peak
34
Plays
20.6m
Avg
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2678-0382-0072 · teyxis
4
Peak
7
Plays
21.4m
Avg
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5115-8856-7092 · juno_006
4
Peak
9
Plays
23m
Avg
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1169-7401-5688 · sloth_games
4
Peak
7
Plays
11m
Avg
THE H00D
8037-5127-0504 · getrich
4
Peak
6
Plays
9.5m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jun 29 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 28 | 4 | 11 | 8 | 127 | 15.9 | 2 | 1 | 0% | - | 250 | 1.38 |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jun 29, 2026, 5:42 AM
Latest snapshot day
Jun 29, 2026, 12:00 AM
Tracking since
Jun 22, 2026, 12:00 AM
Stored snapshots
8 day · 0 hourly · 0 ten-minute
Coverage
8/8 days · 100%
Days with data
1
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.