2647-9245-8902 · Creator code: funteam · tracking since Jun 14, 2026
Total plays
20
Additive daily plays during Guff's observed period.
Total minutes
324 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
3
Peak observed Jun 21, 2026, 12:00 AM.
Average daily audience
6.3
Average observed daily unique players; not an all-time unique-user count.
Favorites
1
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jun 14, 2026, 12:00 AM to Aug 14, 2026, 12:00 AM
Coverage
16/62 days · 25.8%
Days with public data
3
Privacy-floor days
13
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Daily history is active. Hourly tracking activates for watched, claimed-creator, or active maps; ten-minute tracking is reserved for high-traffic islands.
Global peak rank
#6363
Top 48.8% of 13027 observed islands
Category peak rank
#105
Star Wars · 231 observed
Guff Momentum
-
Category median peak
3
P75 4 · P90 15
Global rank history
#6363
55 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
3
Highest number of concurrent players during the day.
Plays
9
Session starts. One player can count multiple times.
Unique Players
8
Distinct players for the day.
Minutes Played
163 min
Total minutes across all players.
Avg Minutes / Player
20.4 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
0%
Share of players who came back the next day.
D7 Retention
Low traffic / no public data
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
31
DevelopingPlayers stay a long time per session.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays up 50% over 30 days
Plays increased +50% from the first to latest public observation in this range.
Peak CCU up 50% over 30 days
Peak CCU increased +50% from the first to latest public observation in this range.
Unique Players up 33% over 30 days
Unique Players increased +33% from the first to latest public observation in this range.
Exceptional session length
Players average 20.4 minutes per session-day. That is a strong signal for a repeatable island.
Plays trending up over 30 days
The latest public observation is more than 5% above the first observation in the selected range.
13 of 16 stored days below the privacy floor
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.13
plays ÷ unique players — replay appetite
Minutes per play
18.1 min
minutes played ÷ plays — average session length
D1 retention rate
0%
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
1vs1 A 1vs1 A
9169-4594-1061 · red-vs-blue
3
Peak
10
Plays
18.7m
Avg
THE FISH CONQUEST TYCOON 🤑
6892-2831-6779 · mign
3
Peak
8
Plays
25m
Avg
SUPER STARWARS PILLARS
7201-5235-0080 · rip0
3
Peak
6
Plays
21.3m
Avg
Heist For Brainrot Cards
2402-0201-1550 · nov4x
3
Peak
13
Plays
20.6m
Avg
DRIVE DESERT STAR WARS
9134-0320-1824 · racexp
3
Peak
13
Plays
21.5m
Avg
🚨STAR WARS PARKOUR 100+🚨
1921-0058-2361 · koco
3
Peak
10
Plays
18.9m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Aug 14 | - | - | - | - | - | - | - | - | - | - | - |
| Aug 13 | - | - | - | - | - | - | - | - | - | - | - |
| Aug 12 | - | - | - | - | - | - | - | - | - | - | - |
| Aug 11 | - | - | - | - | - | - | - | - | - | - | - |
| Aug 10 | - | - | - | - | - | - | - | - | - | - | - |
| Aug 9 | - | - | - | - | - | - | - | - | - | - | - |
| Aug 8 | 3 | 9 | 8 | 163 | 20.4 | 0 | 0 | 0% | - | 0 | 1.13 |
| Aug 7 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 21 | 3 | 5 | 5 | 140 | 28 | 0 | 0 | 0% | 0% | 0 | 1 |
| Jun 20 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 19 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 18 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 17 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 16 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 15 | 2 | 6 | 6 | 21 | 3.5 | 1 | 0 | 0% | 0% | 166.7 | 1 |
| Jun 14 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Aug 14, 2026, 12:54 PM
Latest snapshot day
Aug 14, 2026, 12:00 AM
Tracking since
Jun 14, 2026, 12:00 AM
Stored snapshots
16 day · 0 hourly · 0 ten-minute
Coverage
16/62 days · 25.8%
Days with data
3
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.