1961-0164-7051 · Creator code: ggmap · tracking since Jul 2, 2026
Total plays
5
Additive daily plays during Guff's observed period.
Total minutes
27 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
5
Peak observed Jul 7, 2026, 12:00 AM.
Average daily audience
5
Average observed daily unique players; not an all-time unique-user count.
Favorites
0
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jul 2, 2026, 12:00 AM to Jul 9, 2026, 12:00 AM
Coverage
8/8 days · 100%
Days with public data
1
Privacy-floor days
7
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
Aug 13, 2026, 2:54 AM
Stored intraday buckets
605 hourly · 0 ten-minute
Global peak rank
#2991
Top 23.0% of 13027 observed islands
Category peak rank
#33
KPop Demon Hunters · 147 observed
Guff Momentum
-
Category median peak
3
P75 5 · P90 9
Global rank history
#2991
37 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
5
Highest number of concurrent players during the day.
Plays
5
Session starts. One player can count multiple times.
Unique Players
5
Distinct players for the day.
Minutes Played
27 min
Total minutes across all players.
Avg Minutes / Player
5.4 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
Low traffic / no public data
Share of players who came back the next day.
D7 Retention
Low traffic / no public data
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
12
StrugglingDaily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Retention rate needs consecutive days of data above the privacy floor.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Moderate session length
Players average 5.4 minutes per session-day. Longer average sessions usually correlate with better retention.
7 of 8 stored days below the privacy floor
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1
plays ÷ unique players — replay appetite
Minutes per play
5.4 min
minutes played ÷ plays — average session length
D1 retention rate
Insufficient public data
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
PRO SWITCH VS CONSOLE🔴🔵
0754-5368-8759 · farmxparty
5
Peak
11
Plays
6.6m
Avg
CAT JUMP
2830-6401-1955 · the_default
6
Peak
66
Plays
6m
Avg
KPOP DUO SCRIMS - 2V2
8106-4711-7705 · lethimcook
4
Peak
6
Plays
4.5m
Avg
DEMON HUNTERZ
8264-8078-7345 · kxta
7
Peak
12
Plays
5.7m
Avg
Red Chronicles: Hustle Over Motion
0301-8810-5377 · floydgravitygame
5
Peak
6
Plays
2.8m
Avg
JUNE {TG}
2435-1287-0372 · qwertgamesfn
4
Peak
9
Plays
6.8m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jul 9 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 8 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 7 | 5 | 5 | 5 | 27 | 5.4 | 0 | 0 | - | - | 0 | 1 |
| Jul 6 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 5 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 4 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 3 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 2 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jul 9, 2026, 8:41 PM
Latest snapshot day
Jul 9, 2026, 12:00 AM
Tracking since
Jul 2, 2026, 12:00 AM
Stored snapshots
8 day · 605 hourly · 0 ten-minute
Coverage
8/8 days · 100%
Days with data
1
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.