0799-9169-1908 · Creator code: teamprettyboy · tracking since Jun 13, 2026
Total plays
7,379
Additive daily plays during Guff's observed period.
Total minutes
61.1k min
Additive player-minutes during Guff's observed period.
Observed peak CCU
28
Peak observed Jun 23, 2026, 12:00 AM.
Average daily audience
412.9
Average observed daily unique players; not an all-time unique-user count.
Favorites
338
Favorites recorded across observed daily buckets.
Recommends
51
Recommendations recorded across observed daily buckets.
Observation window
Jun 13, 2026, 12:00 AM to Jun 30, 2026, 12:00 AM
Coverage
16/18 days · 88.9%
Days with public data
16
Privacy-floor days
0
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
Aug 10, 2026, 10:54 PM
Stored intraday buckets
1073 hourly · 0 ten-minute
Global peak rank
#817
Top 6.4% of 12858 observed islands
Category peak rank
#18
SQUID GAME · 98 observed
Guff Momentum
40
Category median peak
3
P75 6 · P90 24.6
Global rank history
#817
55 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. Compares the latest three observed daily peak-CCU values with the preceding four days, then adds acceleration when earlier history exists.
Peak CCU
12
Highest number of concurrent players during the day.
Plays
142
Session starts. One player can count multiple times.
Unique Players
136
Distinct players for the day.
Minutes Played
1,218 min
Total minutes across all players.
Avg Minutes / Player
9 min
Average session time per unique player. Day-grain only from Epic.
Favorites
8
Times players added the island to favorites that day.
Recommends
2
Times players recommended the island that day.
D1 Retention
6%
Share of players who came back the next day.
D7 Retention
2%
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
45
DevelopingPlayers actively favorite and recommend this island.
Few players return the next day.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays down -79% over 30 days
Plays decreased -79% from the first to latest public observation in this range.
Peak CCU down -48% over 30 days
Peak CCU decreased -48% from the first to latest public observation in this range.
Unique Players down -79% over 30 days
Unique Players decreased -79% from the first to latest public observation in this range.
Moderate session length
Players average 9.0 minutes per session-day. Longer average sessions usually correlate with better retention.
Players favorite this island at a high rate
58.8 favorites per 1,000 unique players and 14.7 recommends per 1,000.
Favorites / 1k players
58.8
favorites ÷ unique players × 1000
Recommends / 1k players
14.7
recommends ÷ unique players × 1000
Plays per player
1.04
plays ÷ unique players — replay appetite
Minutes per play
8.6 min
minutes played ÷ plays — average session length
D1 retention rate
6%
Next-day return rate as reported by Epic
D7 retention rate
2%
7-day return rate as reported by Epic
Retention gap (D1−D7)
4%
How much weekly loyalty falls off vs next-day loyalty
Greasy PropHunt SquidGame!
2327-6870-0360 · adityaa
15
Peak
184
Plays
9.8m
Avg
2v2 GO GOATED
8594-4573-0902 · chaoslabs
13
Peak
127
Plays
11.9m
Avg
SQUID GAME PROP HUNT
3741-5537-5747 · by_owl
11
Peak
82
Plays
13m
Avg
SQUID GAME SURVIVORS
0079-5014-8526 · captain712
12
Peak
214
Plays
4.4m
Avg
Catch And Tame
9303-3593-3987 · retracgames
16
Peak
67
Plays
6.4m
Avg
HELLO NEIGHBOR [HORROR] KDDDS
3704-8424-1950 · sasavot
18
Peak
285
Plays
11.8m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jun 30 | 12 | 142 | 136 | 1,218 | 9 | 8 | 2 | 6% | 2% | 58.8 | 1.04 |
| Jun 29 | 16 | 365 | 341 | 3,300 | 9.7 | 10 | 3 | 5% | 1% | 29.3 | 1.07 |
| Jun 28 | 14 | 438 | 394 | 3,606 | 9.2 | 12 | 1 | 3% | 1% | 30.5 | 1.11 |
| Jun 27 | 11 | 379 | 347 | 3,080 | 8.9 | 19 | 2 | 5% | 1% | 54.8 | 1.09 |
| Jun 26 | 16 | 425 | 373 | 3,764 | 10.1 | 20 | 2 | 4% | 1% | 53.6 | 1.14 |
| Jun 25 | 20 | 429 | 334 | 3,211 | 9.6 | 7 | 3 | 7% | 0% | 21 | 1.28 |
| Jun 24 | 21 | 412 | 370 | 3,156 | 8.5 | 16 | 1 | 5% | 0% | 43.2 | 1.11 |
| Jun 23 | 28 | 488 | 429 | 3,977 | 9.3 | 27 | 7 | 6% | 1% | 62.9 | 1.14 |
| Jun 20 | 13 | 457 | 407 | 3,738 | 9.2 | 22 | 5 | 5% | 1% | 54.1 | 1.12 |
| Jun 19 | 14 | 520 | 466 | 4,242 | 9.1 | 27 | 2 | 5% | 1% | 57.9 | 1.12 |
| Jun 18 | 24 | 554 | 509 | 4,800 | 9.4 | 23 | 4 | 7% | 1% | 45.2 | 1.09 |
| Jun 17 | 14 | 475 | 435 | 4,089 | 9.4 | 26 | 5 | 5% | 1% | 59.8 | 1.09 |
| Jun 16 | 14 | 472 | 427 | 3,955 | 9.3 | 25 | 4 | 4% | 1% | 58.5 | 1.11 |
| Jun 15 | 14 | 496 | 439 | 3,959 | 9 | 36 | 3 | 6% | 1% | 82 | 1.13 |
| Jun 14 | 13 | 635 | 567 | 5,263 | 9.3 | 31 | 5 | 6% | 1% | 54.7 | 1.12 |
| Jun 13 | 23 | 692 | 633 | 5,791 | 9.2 | 29 | 2 | 4% | 0% | 45.8 | 1.09 |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jun 30, 2026, 2:42 PM
Latest snapshot day
Jun 30, 2026, 12:00 AM
Tracking since
Jun 13, 2026, 12:00 AM
Stored snapshots
16 day · 1073 hourly · 0 ten-minute
Coverage
16/18 days · 88.9%
Days with data
16
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.
Plays trending down over 30 days
The latest public observation is more than 5% below the first observation in the selected range.