0532-6495-5288 · Creator code: proqa_mn · tracking since Jun 6, 2026
Total plays
36
Additive daily plays during Guff's observed period.
Total minutes
90 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
6
Peak observed Jun 12, 2026, 12:00 AM.
Average daily audience
17.5
Average observed daily unique players; not an all-time unique-user count.
Favorites
11
Favorites recorded across observed daily buckets.
Recommends
1
Recommendations recorded across observed daily buckets.
Observation window
Jun 6, 2026, 12:00 AM to Jun 21, 2026, 12:00 AM
Coverage
16/16 days · 100%
Days with public data
2
Privacy-floor days
14
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
Aug 14, 2026, 4:24 AM
Stored intraday buckets
1099 hourly · 0 ten-minute
Global peak rank
#2879
Top 22.1% of 13027 observed islands
Category peak rank
#50
FALL GUYS · 171 observed
Guff Momentum
-
Category median peak
3
P75 5 · P90 17
Global rank history
#2879
57 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
5
Highest number of concurrent players during the day.
Plays
16
Session starts. One player can count multiple times.
Unique Players
15
Distinct players for the day.
Minutes Played
53 min
Total minutes across all players.
Avg Minutes / Player
3.5 min
Average session time per unique player. Day-grain only from Epic.
Favorites
2
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
Low traffic / no public data
Share of players who came back the next day.
D7 Retention
Low traffic / no public data
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
39
DevelopingPlayers actively favorite and recommend this island.
Average session time per player is short.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Retention rate needs consecutive days of data above the privacy floor.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Short sessions
Players average 3.5 minutes per session-day. Longer average sessions usually correlate with better retention.
Players favorite this island at a high rate
133.3 favorites per 1,000 unique players and 0.0 recommends per 1,000.
7 of 8 stored days below the privacy floor
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.
Favorites / 1k players
133.3
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.07
plays ÷ unique players — replay appetite
Minutes per play
3.3 min
minutes played ÷ plays — average session length
D1 retention rate
Insufficient public data
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
MINIGAME 2 ENDS ⭐
2987-1311-2563 · minigames903
5
Peak
91
Plays
4.3m
Avg
Fall Guys アスレ EASY
8006-0473-8316 · ge_tk225
5
Peak
31
Plays
3.8m
Avg
LASER PARTY 🔴⚡ || NEW UPDATE
5288-3772-6736 · phantom_fn
5
Peak
22
Plays
3.7m
Avg
OnlyUp Fall Guys!👑
5069-4635-6903 · prometheus
5
Peak
6
Plays
2.8m
Avg
JUMP LASER FALL GUYS
3248-2564-4105 · vivivivi
5
Peak
15
Plays
2.6m
Avg
POCKET SOCCER 2026: FOOTBALL LEAGUE
6773-9848-5414 · headshot_labs
5
Peak
25
Plays
5m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jun 21 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 20 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 19 | 5 | 16 | 15 | 53 | 3.5 | 2 | 0 | - | - | 133.3 | 1.07 |
| Jun 18 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 17 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 16 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 15 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 14 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jun 21, 2026, 8:15 PM
Latest snapshot day
Jun 21, 2026, 12:00 AM
Tracking since
Jun 6, 2026, 12:00 AM
Stored snapshots
16 day · 1099 hourly · 0 ten-minute
Coverage
16/16 days · 100%
Days with data
2
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.